iOS Android Free to play · No ads In development

Fractured Cluster

Colonize. Command. Reclaim the fractured cluster.

A 4X survival strategy game across five fractured planets. Build your civilization, forge your heroes, and unravel the mystery of The Sundering.

Coming soon to iOS and Android — check back for updates

The Sundering Echoes

The collapse

Long ago, planet-sized gravity stabilizers called Aetheric Lattice Engines catastrophically overloaded in an event called The Sundering — fragmenting spacetime and collapsing a unified interstellar empire. Civilizations survived in isolation on each planet and evolved independently for centuries.

The return

Ancient starship technology is reawakening. Factions are reconnecting across the five worlds. You are The Reclaimer — a leader rising to rebuild civilization and uncover the truth behind The Sundering. The Architect who built the Lattice Engines is returning. Nothing is ready for what comes next.

The Architect didn't fail. The Sundering was the plan.

Five planets. Five ways to fight.

Each world evolved in isolation after The Sundering. Every planet has its own hazards, hero affinities, and mechanics that change how you build and battle.

Verdantia

Jungle world

Bioluminescent canopies and overgrowth vines that strangle outpost production.

☠ Poison

Pyron

Volcanic world

Lava surges threaten outposts and punish slow teams with burst fire damage.

🔥 Burst fire

Aetheris

Gravity world

Floating islands shift position mid-battle, rewarding heroes with manipulation skills.

🌀 Position

Cryon

Frozen world

Blizzards freeze outpost timers and apply slow effects that punish DPS-heavy builds.

❄ Freeze / slow

Ferrum-9

Industrial world

Strip-mined and overrun by rogue machinery. EMP bursts knock out buildings and scramble heroes.

⚡ EMP

Layers that reward every kind of player.

From minute-to-minute idle loops to seasonal Alliance Wars spanning all five planets.

30+ heroes across 5 roles

Tank, DPS, support, controller, and specialist — each tied to a planet affinity with unique passives and combat bonuses.

Alliance Wars

Seasonal territory capture across all five planets, culminating in a Capital Zone siege at the end of each 8–12 week arc.

PvE campaign + dungeons

Story missions, hazard zones, dungeon runs, and rotating world bosses — all tied to The Architect mystery narrative.

Built for mobile sessions

10–20 minute sessions with idle production, auto-battle combat, and daily, weekly, and seasonal loops that stack your progress.

Coming to iOS and Android

Free to play. No ads. Currently in development.

Coming soon App Store
Coming soon Google Play

Links will activate at launch